![]() “If fidelity to V-Ray rendering and the V-Ray workflow is most important to customers, then this is a great solution for our joint customers. For pricing and availability, or to download a trial version, visit the Chaos Group website. I think the combination of V-Ray and Unreal Engine is a natural fit for any studio that has V-Ray in their pipeline and is interested in using Unreal.” V-Ray for Unreal is available now. “Working with Epic has been great, and from a development standpoint, it helps that UE4 is an open platform. “We're excited to bring our Academy Award-winning ray-tracing technology to Unreal Engine and see what amazing content artists come up with, and make their lives a little easier in the process,” says Tracy. This ensures that the lighting in the V-Ray rendering is well matched to the real-time experience in Unreal Engine. Importantly, the software also introduces V-Ray Light Baking, enabling artists and designers to bake V-Ray lights (including IES) directly into Unreal with full GPU acceleration, for the highest-quality real-time illumination. “Now, artists can achieve great-looking real time and great-looking physically-based renders with a workflow that they already know.” “With V-Ray for Unreal we wanted to create the fastest, simplest way to bring V-Ray scenes into a real-time environment, and give artists the ability to render V-Ray ray-traced images directly from Unreal,” says Tracy. With V-Ray for Unreal, lights and materials are automatically converted into their real-time equivalents for UE workflows, but they maintain a smart connection to the originals-so you can continue to create full-quality ray-traced renders directly from the Unreal Editor with the same content. In this case, that smooth workflow means being able to easily repurpose V-Ray scenes created in 3ds Max, Maya, Rhino, or SketchUp in Unreal Engine, without needing to learn new rendering paradigms. The one common need for any artist or designer, though, is a smooth workflow, and reliable results across all their entire toolset. “Whether it’s architectural visualization, automotive, or visual effects, every industry has its own challenges. “We're always listening to our customers, and we're fortunate in that we get to work with creatives in multiple industries,” says Chaos Group’s Communications Director David Tracy, who unveiled the software publically at the show. Having been in beta since March, the full product launch came one week before Autodesk University 2018. Chaos Group also noticed the rapid adoption of Unreal Engine by many of these firms to create interactive or immersive experiences, so for them to produce V-Ray for Unreal was a logical step. ![]() By Ken Pimentel As one of the world’s most popular physically-based renderers, V-Ray is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe.
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